Skills

Game Design

Game Design
Game Concepts · Gameplay Mechanics · Feature Design · Game Design Documentation (GDD) · Game System Design

Level Design
Level Layout · Environment Design · Open World Design · Level Dressing · Terrain Editing · Encounter Design

Playtesting & Balancing
Playtesting · Gameplay Balancing · Difficulty Progression · Gameplay Iteration · Parameter Tuning

Tools
Miro · Inkarnate

UX & Player Experience

UX Research
Player Experience Analysis · User Interviews · Usability Test · User-Centered Design

UX Evaluation
Usability Evaluation · Immersion Evaluation · UX Improvement Proposals · Gameplay Analysis · Feature Analysis · Heuristic Evaluation

UX/UI Design
Interface Design · Wireframing · UI Prototyping · Information Architecture · Interaction Design · UI Components · Icon Design

Tools
Figma

Programming & Implementation

Unity
C# · Unity Editor · ScriptableObjects · Unity UI · Animator · Tilemap · DOTween · Audio Mixer · Terrain Tools · Unity Asset Store

Unreal Engine 5
Blueprints · C++ · Unreal Editor · Landscape · World Partition · Foliage · Unreal HUD · Widget Blueprints · Metasounds · Fab

Gameplay Programming
Gameplay Logic · Gameplay Prototyping · Player Controllers · Combat Systems · Enemy AI · State Machines · Navigation (NavMesh) · Gameplay Interactions

Systems Programming
Inventory Systems · Upgrade Systems · Resource Management · Game Managers · UI Implementation

Version Control
Github · Diversion

Additional skills

3D Art
Modeling · Sculpting · Materials · Rendering

Robot
High Poly
High Poly (face)
Low Poly (18,408 faces) – High Poly (11,565,632 faces)

Sound Design
Sound Research & Selection · Sound Effects Editing · Sound Layering · Audio Implementation