Echo’s Slash (2025)

Echo’s Slash

(2025)

Echo’s Slash is a prototype of a small RPG where a warrior explores the world in search of treasures and fights monsters and knights.

“This is a project developed as part of the online course: Unreal Engine 5 C++ The ultimate Game Developer Course on Udemy, which I took to strengthen my Unreal skills while exploring my preferred genre: action RPG.”

Gameplay Programming: Implemented player controller, camera, combat, animations, weapon pickup and equip systems, stats, treasure collection, destructible objects, enemy patrol and navigation using Navmesh.
Level Design: Built an open-world environment using Unreal Engine’s Level Editor, World Partition and Foliage tools.
Audio implementation: Implemented SFX. The sound tracks are commercial assets.
Asset Integration: Integrated characters from the Epic Marketplace, animations from Mixamo, vegetation and props from Quixel Bridge.